Keno · Bingo · Deep Dive · Fruit Blender · Mines · Gumball Drop · Tankwa Crossing · Buna Time
Keno · Game rules
The game
- A draw happens every 2 minutes, the same draw for all players. 20 balls are drawn from 80.
- On a ticket you pick 1 to 10 numbers from 1–80. Stake: 10 to 1,000 credits.
- Betting closes 10 seconds before the draw. A ticket is never moved to a later round.
- You can cancel a ticket while betting for its round is open; the stake comes back.
- Win = stake × the multiplier in the table for how many numbers you picked and how many were drawn. Tickets are paid when all balls have been drawn.
Paytable (× stake)
| Picked | Hits → multiplier |
|---|---|
| 1 | 1 → ×3.6 |
| 2 | 2 → ×15 |
| 3 | 3 → ×44 · 2 → ×2 |
| 4 | 4 → ×140 · 3 → ×6 · 2 → ×1 |
| 5 | 5 → ×600 · 4 → ×22 · 3 → ×3 |
| 6 | 6 → ×1,800 · 5 → ×100 · 4 → ×8 · 3 → ×1 |
| 7 | 7 → ×5,000 · 6 → ×350 · 5 → ×20 · 4 → ×3 · 3 → ×1 |
| 8 | 8 → ×20,000 · 7 → ×1,200 · 6 → ×90 · 5 → ×12 · 4 → ×2 |
| 9 | 9 → ×40,000 · 8 → ×4,000 · 7 → ×300 · 6 → ×40 · 5 → ×6 · 4 → ×1 |
| 10 | 10 → ×100,000 · 9 → ×5,000 · 8 → ×1,000 · 7 → ×150 · 6 → ×20 · 5 → ×3 · 0 → ×2 |
For all games
- All games are played with play credits, which have no cash value.
- Results are random and decided by the game server. What you see on the screen shows the server's result; if they ever differ, the server's record counts.
- A malfunction voids all pays and plays. If a round can't be finished (for example the server restarts), the bets of that round are refunded.
- A bet counts once your balance changes. If you lose connection, the bet still counts and is settled as normal.
- A bet can be refused while a game is paused, when you bet too fast, or when it would go over a limit you set yourself.
- Players must be 18 or older. The Terms apply.
Bingo · Game rules
The game
- There are 100 numbered cards (numbers 1–75, free centre). A card costs 20 credits and is sold to one player only per game. A player can buy up to 4 cards.
- Buying is open for 60 seconds and closes 1 second before the game starts. If fewer than 2 players have cards, the countdown starts again.
- While buying is open you can remove a card; the price comes back.
- Numbers are called every 2 seconds and marked on the cards automatically.
- The first card to complete a full line (a row, a column or a diagonal) wins.
- The prize = all card sales of that game × 85%. If several cards complete a line on the same ball, they share it equally.
For all games
- All games are played with play credits, which have no cash value.
- Results are random and decided by the game server. What you see on the screen shows the server's result; if they ever differ, the server's record counts.
- A malfunction voids all pays and plays. If a round can't be finished (for example the server restarts), the bets of that round are refunded.
- A bet counts once your balance changes. If you lose connection, the bet still counts and is settled as normal.
- A bet can be refused while a game is paused, when you bet too fast, or when it would go over a limit you set yourself.
- Players must be 18 or older. The Terms apply.
Deep Dive · Game rules
The game
- Each round starts with 8 seconds of betting. Up to 2 bets per round, each 10 to 1,000 credits.
- Then the submarine dives: the multiplier starts at 1.00× and grows with time. The dive ends at a random point, at most ×1,000.
- Tap Cash out before the dive ends to win your bet × the multiplier at the moment the server receives your cash out.
- Auto cash out (1.01× or more): if the multiplier reaches your number, you are paid exactly that multiplier.
- A bet not cashed out before the dive ends is lost. A bet placed during a dive is for the next round.
For all games
- All games are played with play credits, which have no cash value.
- Results are random and decided by the game server. What you see on the screen shows the server's result; if they ever differ, the server's record counts.
- A malfunction voids all pays and plays. If a round can't be finished (for example the server restarts), the bets of that round are refunded.
- A bet counts once your balance changes. If you lose connection, the bet still counts and is settled as normal.
- A bet can be refused while a game is paused, when you bet too fast, or when it would go over a limit you set yourself.
- Players must be 18 or older. The Terms apply.
Fruit Blender · Game rules
The game
- 5 reels, 3 rows, 20 fixed lines (always all active). Bets: 20, 40, 100, 200, 500, 1,000 credits.
- A line wins with 3, 4 or 5 of the same fruit starting from the left reel. Only the highest win per line counts.
- The blender multiplier (×1, ×2, ×3, ×5, ×10) multiplies the whole win of the spin.
- Win = (bet ÷ 20) × the sum of the line pays × the blender multiplier.
Line pays (for a bet of 20)
| Fruit | 3 | 4 | 5 |
|---|---|---|---|
| Cherry | 6 | 20 | 60 |
| Lemon | 8 | 25 | 90 |
| Orange | 11 | 35 | 110 |
| Grapes | 16 | 50 | 160 |
| Melon | 30 | 100 | 300 |
| Star | 60 | 200 | 800 |
| Seven | 100 | 500 | 2,500 |
For all games
- All games are played with play credits, which have no cash value.
- Results are random and decided by the game server. What you see on the screen shows the server's result; if they ever differ, the server's record counts.
- A malfunction voids all pays and plays. If a round can't be finished (for example the server restarts), the bets of that round are refunded.
- A bet counts once your balance changes. If you lose connection, the bet still counts and is settled as normal.
- A bet can be refused while a game is paused, when you bet too fast, or when it would go over a limit you set yourself.
- Players must be 18 or older. The Terms apply.
Mines · Game rules
The game
- There are 25 stones. You choose 1 to 24 lava rocks and your stake (10 to 1,000 credits). Where the lava is, is fixed when the game starts.
- Break a stone: a gem raises your multiplier (the next multiplier is always shown); lava ends the game and the stake is lost.
- After your first gem you can cash out at any time: stake × the current multiplier.
- Find every gem, or reach the point where the next gem would pay more than ×5,000, and you are cashed out automatically.
- A game left unfinished for 24 hours is cashed out automatically (the stake is returned if no gem was found).
For all games
- All games are played with play credits, which have no cash value.
- Results are random and decided by the game server. What you see on the screen shows the server's result; if they ever differ, the server's record counts.
- A malfunction voids all pays and plays. If a round can't be finished (for example the server restarts), the bets of that round are refunded.
- A bet counts once your balance changes. If you lose connection, the bet still counts and is settled as normal.
- A bet can be refused while a game is paused, when you bet too fast, or when it would go over a limit you set yourself.
- Players must be 18 or older. The Terms apply.
Gumball Drop · Game rules
The game
- You choose your stake (10 to 1,000 credits), the number of rows (8–16) and the risk (Low, Medium, High).
- At every row the gumball goes left or right (equal chance) and it lands in a jar. Win = stake × the jar's multiplier.
- The jar multipliers are shown on the board before you drop. The edge jars pay the most but are reached rarely.
- Top jar with 16 rows: Low ×16, Medium ×110, High ×1,000.
- The stake is taken when you drop; the win is added when the gumball lands. Several gumballs can fall at once.
For all games
- All games are played with play credits, which have no cash value.
- Results are random and decided by the game server. What you see on the screen shows the server's result; if they ever differ, the server's record counts.
- A malfunction voids all pays and plays. If a round can't be finished (for example the server restarts), the bets of that round are refunded.
- A bet counts once your balance changes. If you lose connection, the bet still counts and is settled as normal.
- A bet can be refused while a game is paused, when you bet too fast, or when it would go over a limit you set yourself.
- Players must be 18 or older. The Terms apply.
Tankwa Crossing · Game rules
The game
- Choose a level and your stake (10 to 1,000 credits), then start. Where the dangers are, is fixed when the game starts.
- Paddle crosses the next stretch: cross safely and your multiplier rises; meet danger (a hippo, hidden rocks, a whirlpool or a storm wave) and the tankwa tips over and the stake is lost. All of them count the same; only the picture differs.
- After the first stretch you can cash out at any time: stake × the current multiplier. Reach the far shore and you are cashed out automatically.
- A game left unfinished for 24 hours is cashed out automatically (the stake is returned if no stretch was crossed).
Levels
| Level | Stretches | Danger per stretch | Top multiplier |
|---|---|---|---|
| Calm water | 24 | 1 / 25 | ×2.58 |
| Breeze | 22 | 3 / 25 | ×16.14 |
| Rough water | 20 | 5 / 25 | ×84.13 |
| Hippo season | 15 | 10 / 25 | ×2,063.01 |
For all games
- All games are played with play credits, which have no cash value.
- Results are random and decided by the game server. What you see on the screen shows the server's result; if they ever differ, the server's record counts.
- A malfunction voids all pays and plays. If a round can't be finished (for example the server restarts), the bets of that round are refunded.
- A bet counts once your balance changes. If you lose connection, the bet still counts and is settled as normal.
- A bet can be refused while a game is paused, when you bet too fast, or when it would go over a limit you set yourself.
- Players must be 18 or older. The Terms apply.
Buna Time · Game rules
The game
- 5 reels, 3 rows, 243 ways to win. Bets: 10, 20, 50, 100, 200, 500, 1,000 credits.
- A win is the same symbol on reels next to each other starting from the left reel, in any row. Every extra matching symbol on a reel adds a way.
- Kaldi's goat (reels 2–4) is wild: it stands in for any symbol except the golden jebena.
- 3, 4 or 5 golden jebenas anywhere pay ×2 / ×10 / ×100 the bet and start the coffee ceremony: 10 free spins at the same bet, Abol ×1 (spins 1–4), Tona ×2 (spins 5–7), Baraka ×3 (spins 8–10). The ceremony can't be started again inside the free spins.
- The top win for one spin, free spins included, is ×5,000 the bet.
Pays per way (× bet)
| Symbol | 3 | 4 | 5 |
|---|---|---|---|
| Coffee leaves | ×0.2 | ×0.3 | ×0.7 |
| Coffee cherries | ×0.2 | ×0.5 | ×1 |
| Roasted beans | ×0.2 | ×0.6 | ×1.2 |
| Popcorn | ×0.3 | ×0.6 | ×1.5 |
| Sini cup | ×0.4 | ×1 | ×3 |
| Mesob | ×0.6 | ×2 | ×6 |
| Jebena | ×1.5 | ×4 | ×20 |
For all games
- All games are played with play credits, which have no cash value.
- Results are random and decided by the game server. What you see on the screen shows the server's result; if they ever differ, the server's record counts.
- A malfunction voids all pays and plays. If a round can't be finished (for example the server restarts), the bets of that round are refunded.
- A bet counts once your balance changes. If you lose connection, the bet still counts and is settled as normal.
- A bet can be refused while a game is paused, when you bet too fast, or when it would go over a limit you set yourself.
- Players must be 18 or older. The Terms apply.
Terms · Privacy · Responsible gambling · 18+